Okay, first and foremost, I'm writing this guide purely from memory. A terjemahan - Okay, first and foremost, I'm writing this guide purely from memory. A Bahasa Indonesia Bagaimana mengatakan

Okay, first and foremost, I'm writi

Okay, first and foremost, I'm writing this guide purely from memory. As long as this message still appears consider this a work in progress. There may be flaws because I've either misremembered or forgot something.

Good lord, where to begin?

I''l start with the good vs. the bad aspects of the table.

First, the good:

The Captain America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extra bah�fh�fH1@ America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extra baning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meanin ��f��fD1@onsecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starg @zThe Captain America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extr expQ 8�f8�f@1@connectedMatch || ll.
I ALWAYS start with Cap's ball. Catching the ball with the right flipper and shooting the Captain America lane nine times is my top priority. Doing that will keep the ball save active while you try and shoot the hard to hit SHIELD sinkhole and win an extra ball.

This is an extremely high scoring table, especially if you can make it to the final mission, which isn't very hard considering you only have to start each mission once. Success or failure will net you the appropriate letter to spell assemble.

Now, the bad:

There's a glitch that could ruin this table for some people. A successful shot through the Black Widow ramp sometimes causes the ball to drain. There's a small gap over the right outlane that the ball is supposed to travel over, occasionally it will snag and instead drain. It NEEDS to
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Oke, pertama-tama, saya menulis panduan ini murni dari memori. Selama ini masih muncul menganggap hal ini bekerja di kemajuan. Mungkin ada kekurangan karena saya sudah baik misremembered atau lupa sesuatu.Baik Tuhan, mana untuk memulai?Saya '' l mulai dengan baik vs aspek-aspek buruk dari tabel. Pertama, yang baik:The Captain America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extra bah�fh�fH1@ America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extra baning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meanin ��f��fD1@onsecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starg @zThe Captain America ball and lane both provide an insane advantage. the lane is extremely easy to hit with a straight up shot from the right flipper and four(?) hits will activate the ball save. When you hit the lane you can usually catch the ball with the right flipper afterwards as well, meaning it's a piece of cake to shoot the lane four times without stopping and have ball save on constantly. The Cap's ball provides a pretty simple method for an extra ball. When you hit combo shots (meaning successful consecutive shots through any ramp within a small time frame) you'll see a picture of Cap's face with a number by it in the dot matrix. It starts at eight and lowers by one with each combo shot. Get it to zero and the SHIELD sink hole will light up. Hit the ball into it and you'll be rewarded with an extr expQ 8�f8�f@1@connectedMatch || ll. I ALWAYS start with Cap's ball. Catching the ball with the right flipper and shooting the Captain America lane nine times is my top priority. Doing that will keep the ball save active while you try and shoot the hard to hit SHIELD sinkhole and win an extra ball.This is an extremely high scoring table, especially if you can make it to the final mission, which isn't very hard considering you only have to start each mission once. Success or failure will net you the appropriate letter to spell assemble.Now, the bad:There's a glitch that could ruin this table for some people. A successful shot through the Black Widow ramp sometimes causes the ball to drain. There's a small gap over the right outlane that the ball is supposed to travel over, occasionally it will snag and instead drain. It NEEDS to
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