If you talk to Anju, the woman by Impa's house, you'll learn that her  terjemahan - If you talk to Anju, the woman by Impa's house, you'll learn that her  Bahasa Indonesia Bagaimana mengatakan

If you talk to Anju, the woman by I

If you talk to Anju, the woman by Impa's house, you'll learn that her cuccos have ran away. If you find all seven and bring them back to the pen, you'll be rewarded with an Empty Bottle.

The first cucco is right near her. Simply pick it up and throw it into the pen. The second one is near the gate to Death Mountain. Pick it up, run across the rooftop of the house by the watchtower, jump right off the end, and use it to fly over to the high fence near the Skulltula House to reach the third cucco. You can also simply throw a deku nut at the cucco from the other side of this fence. This will upset it, and it will run off of the ledge. Just don't hit it again, or you will make it very angry. You can now run down the stairs and grab it. Throw both cuccos off the ledge and take them to their pen.

The fourth cucco is near the entrance to Kakariko Village, and the fifth is in a crate near the steps that are left of the village entrance. Roll into the crate to smash it and grab the cucco inside. Keep the cucco with you and go up the stairs by the graveyard entrance where the carpenter jogs.


You can fly over the tall fence with a cucco.
With the cucco in hand, jump off the ledge diagonally towards the rust colored house with the small fence in front of it (see screenshot) - this is how you circumvent the tall gate. After landing, throw the cucco back over the fence to the area you came in from. There is a secret hole in this area which leads to a chest with Rupees inside if you need them, otherwise toss the sixth cucco running around here over the fence like before, then climb the tall ladder to collect the seventh and last cucco. Grab him, glide down, throw him in the pen, then round up the two cuccos you threw over the fence.



Round up all the cuccos to get this handy bottle!
Once all seven cuccos are back in the pen, talk to Anju to get the Empty Bottle . After this, you'll get a Purple Rupee each time you round them up again, but you'll lose Rupees, for throwing cuccos out of the pen.


There is one important thing you should remember about cuccos: never attack them. If you strike one enough times, it will call its buddies and they will swarm on you! If that happens, run for your life!
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If you talk to Anju, the woman by Impa's house, you'll learn that her cuccos have ran away. If you find all seven and bring them back to the pen, you'll be rewarded with an Empty Bottle.The first cucco is right near her. Simply pick it up and throw it into the pen. The second one is near the gate to Death Mountain. Pick it up, run across the rooftop of the house by the watchtower, jump right off the end, and use it to fly over to the high fence near the Skulltula House to reach the third cucco. You can also simply throw a deku nut at the cucco from the other side of this fence. This will upset it, and it will run off of the ledge. Just don't hit it again, or you will make it very angry. You can now run down the stairs and grab it. Throw both cuccos off the ledge and take them to their pen.The fourth cucco is near the entrance to Kakariko Village, and the fifth is in a crate near the steps that are left of the village entrance. Roll into the crate to smash it and grab the cucco inside. Keep the cucco with you and go up the stairs by the graveyard entrance where the carpenter jogs.You can fly over the tall fence with a cucco.With the cucco in hand, jump off the ledge diagonally towards the rust colored house with the small fence in front of it (see screenshot) - this is how you circumvent the tall gate. After landing, throw the cucco back over the fence to the area you came in from. There is a secret hole in this area which leads to a chest with Rupees inside if you need them, otherwise toss the sixth cucco running around here over the fence like before, then climb the tall ladder to collect the seventh and last cucco. Grab him, glide down, throw him in the pen, then round up the two cuccos you threw over the fence.Round up all the cuccos to get this handy bottle!Once all seven cuccos are back in the pen, talk to Anju to get the Empty Bottle . After this, you'll get a Purple Rupee each time you round them up again, but you'll lose Rupees, for throwing cuccos out of the pen.There is one important thing you should remember about cuccos: never attack them. If you strike one enough times, it will call its buddies and they will swarm on you! If that happens, run for your life!
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